/**
 *
 */
package de.cbf.cam.dsa.model.entities.constants;

/**
 * @author salter
 *
 */
public class ModifierTypes {
	//types, bitwise for having multiple types
	public static Integer Type_LuckyStrike 			= 1<< 2;
	public static Integer Type_NormalWeaponDamage 	= 1<<12;
}
